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21 votes
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Are questions about external render engines on topic?

I don't see any reason not to allow these, but I suggest that it be limited to render engines with blender integration (i.e. usable directly from blender's UI). Using external render engines seems ...
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  • 153k
14 votes

Source code questions in 2016

Surprised that internal code questions are considered off-topic. Seems like drawing the line at the python api is pretty thin. I support the suggestion, here's why. I agree with all the pros, ...
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13 votes
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Can we please reconsider allowing Q&A regarding Blender build problems?

I would say no, to this. Issues building Blender often end up being specific to a platform, compiler and the version of Blender you're trying to build. Build environments are a moving target, on all ...
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  • 44.8k
11 votes
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Should we expand our scope to allow simple howtos?

Yes! I think letting people ask about how to make/do simple things is a good idea for several reasons. 1. These kinds of questions can be incredibly valuable. Take this question for example, even ...
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  • 24.4k
11 votes

Are questions about the 2.8 branch on topic?

I don't think Blender 2.8 related question should be automatically considered offtopic. It will eventually become the official latest release, so it should be encouraging to have early answers and ...
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10 votes

Are questions about the 2.8 branch on topic?

I'm going to disagree with Duarte here, and argue they should be off topic. At its core Blender.SE is a database of blender knowledge, in Q&A format. As a result posts long-term value should be ...
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9 votes
Accepted

Are questions about third party paid addons on topic?

This site is about Blender and anything Blender related as long as it's allowed in our scope, commercial or free though we would more prefer the latter, I don't see why not. So that would include ...
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  • 41.9k
8 votes

What kinds of questions should be migrated to video.stackexchange?

In the past we've allowed general CG questions as long as they are not overly broad and/or deal with aspects specific to another program. Some related metas: General 3D Graphics Should we allow ...
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  • 153k
8 votes

Do questions about Python belong here if the issue isn't strictly with Blender?

I think we're quite lenient regarding the scope of Python questions. The main criterion is 'is the code an integral part of a script for Blender'. To most people who answer python questions here it's ...
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  • 38.3k
8 votes
Accepted

Are questions about the blender foundation website/other services on topic?

I think that they are definitely off topic. This site is about the software blender. Not blender's site or services (even the official site). Blender Stack Exchange is a question and answer site ...
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  • 47.9k
8 votes

Source code questions in 2016

I am in full support of the proposition too. For an addon I needed to add control points to the fcurve envelope modifier. I've programmed in C / C++ but many moons ago. Even getting tips on which ...
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  • 78.7k
8 votes
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Blender paid work

"Legal" yes, I guess so, but it is off topic and would get closed. Job offers are off topic. We get maybe one a month or so, and they quickly get closed, and directed to blender artists' job section. ...
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  • 47.9k
8 votes
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Game-engine question on hold because bug?

We (blender.stackexchange.com) do not take any bug questions. Does not matter if about the now removed BGE, or any other part of blender. Bug related questions have always been off topic. Yes ...
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  • 47.9k
7 votes

Should we have a few questions on resources for use with Blender?

This sounds good to me, as long as we decide what these should be beforehand. We've already had a good number of these kinds of questions: Resource for Blender addons? non-video blender resources? ...
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  • 153k
7 votes
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Are licensing questions off-topic?

Yes, they are, due to the legal risk they can pose to both the Stack Exchange Network,and the community members. There is a reason why legal consultants get paid as much as they do, they cant afford ...
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7 votes

Are material requests on-topic?

I think that those question regardless of how well they were received are good questions to have answers too. The problem with some of these questions is that they require a lot of work. Frosted glass ...
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  • 14.1k
7 votes

Source code questions in 2016

Questions about code can be a way to have more accurate information about Blender's behavior even for end user usage. This is can be interpreted to be the case here or here. Another example is this ...
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  • 46.4k
7 votes

Are questions about the 2.8 branch on topic?

Yes, absolutely. Yes, 2.8 is rapidly changing. Yes, questions asked about it today might not apply tomorrow. The thing is, the developers are hoping to get people using and testing the branch as much ...
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  • 153k
6 votes
Accepted

Are templates within the scope of this site?

Why should we particularly care if the OP is using a template or not? If the question "didn't open with blender, also the audio doesn't work" had been asked without mentioning "template", would it ...
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  • 153k
6 votes

What kinds of questions should be migrated to video.stackexchange?

I'm one of the mods on Video Production. Video Production already has a level of 3d graphics questions that get handled over there when non-blender specific. We'd shy away from something like making ...
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6 votes
Accepted

Should questions mostly aimed at the devs be on topic?

Stack Exchange works really well for technical support, as long as you're not trying to outsource your entire customer support channel to Stack Exchange. Customer support includes things like feature ...
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6 votes

Are questions about the Armory game engine on topic?

Sure! Armory questions are on topic. However, I can not guarantee that you will get answers. (But that should not stop you from trying, everything started somewhere.) We already take blend4web ...
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  • 47.9k
5 votes
Accepted

Should we have a few questions on resources for use with Blender?

I think you'd be much better off having a single question on resources, and using an answer per type. You could even use the list you made in your question as an index in the question itself, such as ...
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  • 293
5 votes

What kinds of questions should be migrated to video.stackexchange?

In general we allow anything that has to do with video post-production (e.g. CG, Animation, especially in After Effects). The question about motion tracking would be very well on-topic for us. We ...
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  • 101
5 votes
Accepted

Python API Code - Where Should it Go?

I think the general sentiment (and my opinion) it that all coding questions should be related to blender. If you have a python question that does not have anything to do with blender, such as this ...
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  • 47.9k
5 votes
Accepted

Where would be a good location to post a Blender Addon request/idea?

I'm not sure what you mean by "Blender Surface Site" but no the meta, nor the main site would not be the correct place to post that. See point 5 in the off topic list. You could try on blender ...
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  • 47.9k
4 votes

Source code questions in 2016

A couple of the answers already have made good cases for why we should allow source code questions. So, Lets try it! Worst comes to worst, we can change the scope back. I don't think our site will ...
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4 votes

Source code questions in 2016

I vote for allowing source code questions. And agree with all the pro points above. Plus the line between an answer that needs python scripting and source code changes is not always visible when you ...
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  • 1,970
4 votes

What is our criteria for a minimum effort?

For modeling questions Reference Images After some thought, the question must include an example of what they are trying to accomplish. For example, this question How would I create an arch? should ...
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  • 2,161
3 votes

Is it okay to ask questions about Blender related tasks?

A question such as your example would be closed as off topic. BSE is for blender, and problems around blender. A broad question simply asking about a hosting location falls too far away from blender ...
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  • 47.9k

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