I have noticed several questions lately about texture baking that have used the [baking] tag instead of [texture-baking]. The tag wikis make sufficient difference between the two:

Baking tag wiki:

Baking is the act of pre-computing something in order to speed up some other process later down the line. Use this tag for baking any physics simulations.

Texture-Baking tag wiki:

Questions about blender's Bake feature under the Render panel, such baked images as normal maps, AO maps, and displacement maps, and texture maps.

But unfortunately a lot of people don't actually seem read the wikis.

So I am wondering if there is anything that can be done about this confusion (albeit this isn't exactly super important). Can the [baking] tag's name be changed to something like [physics-baking]? Or if this isn't a problem, should the [baking] tag always be used along with [texture-baking]?

I am aware of this meta question, but it seems that the “Use this tag for baking any physics simulations.” has been added since then. I do think it is a good idea to have two separate tags since baking physics and textures are quite different procedures.

A couple of examples of the confusion are textures bake transparency as white and how to improve ambient occlusion in cycles..., I have suggested edits on these types of questions before.

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When you find a question like the two you linked to, edit them and change the tags. There were many old questions that confused the two tags before we made a distinction. We had a discussion a while back in the chat about and . Both of the question you linked are over a month old, I have not seen many recent questions with the wrong baking use. At this point I do not think it is needed to re name the tag, just fix the missed tagged question when you find them.

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