Try not to ask subjective questions or ones that are too open to interpretation or likely to start a discussion.
- Best lighting for a specific set?
This is too broad and the title is extremely vague. There will be numerous ways of doing it if the answers are to relate to the question, and as the OP you might end up not approving any of them.
Instead you could ask Which lamps are better for lighting an indoor nighttime set?
- How to make sure the render keeps the depth perception?
This is ok, the scope is immediately set, you are asking a question on rendering settings. Fine.
- How does the computer handle models mathematically?
Off-topic, this is highly technical and does not directly ask how its done in Blender. Too general IMO.
You could instead ask How does the Blender parse and handle wavefront object files?
The key thing to keep in mind here is to always ask specifics and be as explicit or clear as possible. If someone has too think too much about what you are asking, you are less likely to get a good answer. CG questions that are too general would not be ideal. Try to have your question ask as to how something can be done using Blender, as that's what the site is about.